Reference + calculator

Shutter angle ↔ shutter speed

Convert between shutter angle and shutter speed for any frame rate, see the motion-blur look you'll get, and avoid flicker under artificial light. Formula: shutter speed = angle ÷ (360 × fps).

Inputs

Common: 180 (standard), 172.8 (50 Hz), 90, 45, 360.

Common shutter angles

AngleSpeed @24fpsLook
360°1/24 sMax motion blur, dreamy
180°1/48 sNatural — the standard
172.8°1/50 s180°-equivalent, flicker-safe at 50 Hz
90°1/96 sCrisp, slightly staccato
45°1/192 sSharp, gritty (battle scenes)

Flicker under artificial light

Lights pulse at twice the mains frequency. To avoid banding/flicker, use a shutter speed that's a whole multiple of the mains frequency:

MainsFlicker-safe speedsTip
50 Hz (EU)1/50, 1/100 sAt 25 fps use 180°; at 24 fps use 172.8°
60 Hz (US/JP)1/60, 1/120 sAt 30 fps use 180°; at 24 fps use 144°
What is shutter angle?

It comes from rotary film shutters: a disc with an opening of N degrees spinning once per frame. A 180° opening exposes for half the frame. Digital cameras emulate it; many let you set angle or speed.

Higher fps for slow motion?

Keep the 180° rule for natural blur (e.g. 1/120 s at 60 fps). For sharper slow-mo with less blur, narrow the angle.